Understanding Motion Capture for Computer Animation and Video Games
  • Release Date : 25 January 2021
  • Publisher : Morgan Kaufmann
  • Categories : Computers
  • Pages : 238 pages
  • ISBN 13 : 0124906303
  • ISBN 10 : 9780124906303
Score: 4
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Synopsis : Understanding Motion Capture for Computer Animation and Video Games written by Alberto Menache, published by Morgan Kaufmann which was released on 25 January 2021. Download Understanding Motion Capture for Computer Animation and Video Games Books now! Available in PDF, EPUB, Mobi Format. Motion capture is one of the most talked about and misunderstood technologies in computer animation because of its rocketing popularity and ambiguous implementation. In Understanding Motion Capture for Computer Animation and Video Games , industry insider Alberto Menache tells the complete story of motion capture, examining its technical details as well as its growth as an industry. Menache's narrative voice and in-depth technical discussions allow the reader to not only learn motion capture, but also to understand the reasons behind its successes, failures, and increasing role in blockbuster films, such as Batman Forever and Batman and Robin . With its careful balance between technical analysis and industry trends, Understanding Motion Capture for Computer Animation and Video Games is the first book to explore the controversial art and practice of modern character animation using motion capture.

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